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Post by Agent Donald on May 26, 2003 8:00:10 GMT -5
So, what is your campaign about.
I'm currently running a DG campaign set in New York which is centered around The Fate.
At the moment I run a heavily modified scenario "One in Darkness" from "The Great Old Ones". Instead of Mav Murphy summoning an avatar of Gnarly, she is an Adept and she has received a copy of the Contact Ghoul spell from a Lord of The Fate to help her son against the NYPD. The talismans are sent to the art dealers to force them into giving her the statues, which are a payment to The Fate for her spell.
Mav has contacted a number of Ghouls and as she is a witch made a pact with them that her son can ask for their aid. She has also created Talismans whereby the Ghouls can find the targets that Mav or her son want to be killed.
What Mav doesn't know is that she has contacted a group of dangerous Renegade Ghouls who use their deal with Mav as an excuse to hunt and murder a lot of people, assimilate their appearance and thereby increase their presence in NY's nightlife.
The agents will learn about Mav, her connection to the Mafia, the Mafia's connections to The Fate, and the role of the Ghouls in all this.
All these revelations will lead to clash with the Renegade Ghouls living below NY, but not before they have encountered a human cannibal cult in league with the Ghouls, the cult of the Crushed Iris and of course Stephen Alzis.
So, tell me about your campaign.
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Post by Rick T.Nash on May 26, 2003 8:37:55 GMT -5
That would be telling! ;D Well, my campaign is based around internal fights in a family which has "dark secrets TM"... It all starts when FBI agents, just out of Quantico, are assigned to the surveillance a US Senator because of a upcoming scandal. [REDACTED] I won't say more right now! Since I've not updated the DG:S website with the game intro, you know more than anybody else already Stay tuned for more info Be seeing you!
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Post by Cannibal Monkey on Aug 2, 2003 6:13:37 GMT -5
I have three campaigns on the go ( ), and they're pretty varied... The first, my least favourite, is a modern day basic Call of Cthulhu campaign, with no particular direction and using mostly good old Mr. LaBossiere's adventures. ( www.opifex.cnchost.com/worlds/horror/coc/cocadv.htm ) In essence, it's just a hodgepodge of stuff linked only by the characters in it. It was the first campaign I started, so everything's a little bit odd in it. Like all the characters have rather a lot of illegal guns... The second is another 1990s CoC campaign, mostly themed on the undead and ghouls and stuff. Since I got DG, I'll probably convert it into a DG campaign. All the scenarios run for this are from my own fevered imagination. But the players seem to be enjoying it nonetheless. The third, my favourite, is currently just a guy running around solving mysteries, but it's going to become the "At Your Door" campaign just as soon as I get the players together again. I'm looking forward to that greatly. This campaign features the indominable Dr. Boris Plovdiv, possibly the most cool character in the history of the universe. Think Comic Book Guy on a motorbike with lots of computer technology. And a Russian accent. Oh, and I'm about 2/3 of the way through "Shadow of the Comet", one of the CoC PC games. It's very good, I recommend it to anyone.
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Post by Agent Donald on Aug 20, 2003 7:37:07 GMT -5
Mmmmh, I consider At Your Door more of an inside-joke than a real CoC campaign. I mean, a giant woman and her giant dog, investigator has to have sex with giant woman, a bunch of Mythos critters visit the giant woman for tea and biscuits, a holy kid with 99 SAN, a wrestling match between Mythos critters. It must be a joke..... otherwise it is the worst.campaign.evar. BTW, my cell has been killed by ghouls and now a new cell will continue the op. C'est la vie
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Post by M.F.Luder on Sept 16, 2003 23:22:57 GMT -5
;D Iknow some scenario that are worse than At your Door, but I can't give names... ;D
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Post by Cannibal Monkey on Sept 17, 2003 10:56:45 GMT -5
Mmmmh, I consider At Your Door more of an inside-joke than a real CoC campaign. Goody for you. I mean, a giant woman and her giant dog, investigator has to have sex with giant woman, a bunch of Mythos critters visit the giant woman for tea and biscuits, a holy kid with 99 SAN, a wrestling match between Mythos critters. Not necessarily. It must be a joke..... otherwise it is the worst.campaign.evar. You spelled ever wrong . And anyway, I quite liked it.
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Post by Agent Donald on Sept 17, 2003 14:13:55 GMT -5
What did you like about it? And what not?
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Post by Cannibal Monkey on Sept 17, 2003 14:55:49 GMT -5
((Damn you mr Nash, I meant for the post to be like that. Silly man))
um, yeah.
Well, I like the freeform nature of it, something a lot of other scenarios dont have. I like the way theres always something else to investigate. I like the way there are several ways of reaching the same conclusion through different angles of study.
I like the way combat is unimportant, I like the way sanity isn't. I like the ideas behind most of it (I dont like the section with Jenny and Willy, but the rest I do).
Most of all, when I played it I had fun.
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Post by Rick T.Nash on Sept 20, 2003 18:43:19 GMT -5
((Damn you mr Nash, I meant for the post to be like that. Silly man)) What the hell are you talking about? That's called a practical joke and it's on you now... ((Shall I edit it again?)) ;D
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Post by Cannibal Monkey on Sept 24, 2003 12:54:11 GMT -5
Darn you mr Nash, darn you to HELL! Go and eat socks. Like that dude. hmm Yeah... I just started *another* campaign. This one features mr. Miner dude, but also a team of FBI agents. Wh are, quite frankly, retarded. 1st session, there are 4: 1st fight and the forensics man charges in weilding a scalpel. His leg gets shot off. he now hobbles around using a broom as a crutch. A few fights later, one of the agents gets tunneled through by a Mi-Go mining device. Death follows. Sudenly, a new man appears in his place (must have been there all along, just in the shadows ). A bit later, the agent with the shotgun breaks said shotgun when trying to clear out a jam. He then gets his arm taken off by one of the aliens' portable mining devices (same as was used to kill the man earlier). The Miner dude has just been 'clicked' by the Mi-Go. I wont divulge what this entails in case he comes here and reads it. But it will be interesting. So the session ended during a fight with Mi-Go. One man rolling on the floor screaming in agony as his arm was mined off, one just been 'clicked' then released, one hopping around trying to shoot things with a handgun skill of 20 and one without a scratch, who just managed to kill a Mi-Go with one punch. I liek call of Cthulhu
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Post by Agent Bull on Feb 21, 2004 13:00:09 GMT -5
Hi. My campaign has pretty much followed the scenarios in DG and Countdown books, but have now taken an interesting turn. Following the agents fall from grace after a rather nasty turn at the enolsis-compound, I've now convinced them that it is quite important to murderlise a certain Justin R.Kroft. Or rather, one of Gavin Ross' propaganda men has convinced them. Also, one of the agents have gone AWOL after having converted to an odd religion devoted to a god who shouldn't be named. So I suppose next session will entail an assasination attempt.
I also have a small campaign were the players work for the NRO delta, project RECOIL.
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Post by Agent Bull on May 27, 2004 9:20:35 GMT -5
a little update; last session my brave players went about to kill the top-dog of MJ-12, mindlessly following the schemes of Ross. Although they did so in a manner more extravagant than expected: after having stolen one of the infamous black silent choppers, they used the rockets to blast the plane Kroft was on. My plan further is to step away from MJ12 for a while, concentrating on the nastiness of New York. But in my MJ12 side-campaign, the players will have to mop up after their other characters mess...
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